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Uml notation for a class Formally, it is a function or method that returns objects of a varying prototype or class [1] from some method call, which is assumed to be new. This button class has variables for data, and functions

Through inheritance, a subclass can be created as a subset of the button class In software engineering, a class diagram[1] in the unified modeling language (uml) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects Objects are instances of a class

The capabilities of a class differ between programming languages, but generally the shared aspects consist of state (variables) and behavior (methods) that are each either associated with a particular object or with all objects of that class.

Ctor) is a special type of function called to create an object It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables. Member accessibility members, any contents of a class It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other

[1] a class which provides the methods listed in an interface is said to implement the interface, [1] or to.

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