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I feel like the quality of calamity is a controversial subject So calamity is enabled and loaded but all the calamity items are unloaded items? Some praise it, some condemn it

I was wondering how the community at large feels about this mod Any help will be appreciated This thread is mostly intended for the core mod itself, not the addons

Personally, the boss fights (to my knowledge) are pretty good, but it suffers from a few things

Its recipes are off compared to vanilla The calamity mod welcome to a mod that i've been creating on my own for many months now This mods main purpose is to add more content (weapons, biomes, bosses, npcs, etc.) to an already incredibly expansive game If anyone would like to help in the creation of more content then you are welcome to give me your ideas in a pm or on this thread!

For those who don’t know, calamity fables was a recently introduced mod that plans to make calamity from the ground up, with scrapped designs and new and interesting equipment It currently adds 3 bosses, 1 new and 2 from calamity I must say, this mod holds so much potential, i can’t wait to. Topic, looking to combine some of the bigger mods with some quality of life mods on top

I heard calamity kinda is balanced around itself, so it doesn't really play nice with other overhaul mods due to the fact the stuff in calamity will almost always be stronger than stuff in say thorium

Heard spirit mod+throium is a good start what else? Este mod traduce el calamity mod al lenguaje español/this mod translates calamity mod to spanish language este mod esta hecho para que todos los españoles puedan disfrutar del calamity mod aun sin entender ingles Debes tener calamity mod instalado para que funcione, ya que esto solo es una. With the addition of whips, the class has gotten so much nuance to the point where going back to any other type of weapon hasn't been as.

Currently playing calamity death mode on expert, but it's been quite easy so i was wondering if there's a way to switch the difficulty Or some indirect way (such as creating the world again with the new seed and just transferring all the buildings from the first world to this newly generated one). As a beginner modder, i’m learning as i go, and i don’t have all the answers yet, but i’m committed to making this modpack the best it can be with community support If this sounds like your kind of modpack, join me in shaping its.

I'm trying to make a mod myself and i made a ore that generated(or i hope so), i can't find any in the world, i want to make sure it generated

So back to my question Is there a mod that can reveal the entire map to a player

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