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Creating a new application based on the webrtc technologies can be overwhelming if you're unfamiliar with the apis The application is called firebasertc and works as a simple example that will teach you the basics of building webrtc enabled applications. In this section we will show how to get started with the various apis in the webrtc standard, by explaining a number of common use cases and code snippets for solving those.

Before two peers can communicate using webrtc, they need to exchange connectivity information In this codelab, you'll learn how to build a simple video chat application using the webrtc api in your browser and cloud firestore for signaling Since the network conditions can vary depending on a number of factors, an external service is usually used for discovering the possible candidates for connecting to a peer.

在进行 Web 开发时,WebRTC 标准提供了一些 API,用于访问 摄像头和麦克风已连接到计算机或智能手机。 这些设备 通常称为媒体设备,可通过 JavaScript 进行访问 通过 navigator.mediaDevices 对象实现,该对象会实现 MediaDevices 界面。

When developing for the web, the webrtc standard provides apis for accessing cameras and microphones connected to the computer or smartphone These devices are commonly referred to as media devices and can be accessed with javascript through the navigator.mediadevices object, which implements the mediadevices interface. Neste codelab, você aprenderá a criar um aplicativo simples de chat por vídeo usando a api webrtc no navegador e o cloud firestore para sinalização A aplicativo é chamado firebasertc e funciona como um exemplo simples que ensinará os conceitos básicos da criação de aplicativos compatíveis com webrtc.

對等互連是 WebRTC 規格的一部分,負責連線不同電腦上的兩個應用程式,以便使用對等互連通訊協定進行通訊。 同層級之間的通訊可以是視訊、音訊或任意二進位資料 (適用於支援 RTCDataChannel API 的用戶端)。 TURN 服务器 大多数 WebRTC 应用都需要服务器来中继对等方之间的流量,因为客户端之间通常无法建立直接套接字(除非它们位于同一本地网络中)。 常见的解决方法是使用 TURN 服务器。 该术语代表“Traversal Using Relays around NAT”,是一种用于中继网络流量的协议。

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