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Vivid this is a preset for the xvision shader tweak which aims to provide a subtle and realistic effect without the cinematics As one who loves flying close to the seas, oceans and rivers,. Customise to your own preference
It is recommended to ensure run scripts in exclusive mode under the resources & scrip. Our world is 2/3rd water, so it is hard to depict it exactly Vivid sky this is the sky textures from my xvision preset so they can be used standalone or with other plugins
Not tested with reshade but should work well
If you are using xvision it may still work by replacing the textures of your chosen preset with these, but don't expect perfect results Hello i recently downloaded the vivid sky 1.1 textures I replaced the files in the bitmaps folder and i put the vivid_sky.lua, vivid_water.lua, and the vivid_tweaks.lua into the flywithlua folder ) this enhancement uses reshade, all used shaders are included, current reshade version in 12/22 is
5.5.1 unlike other presets, the t3 project for sure offers better performance and almost. Welcome to the official y clouds support/discussion thread Here, you can support me, discuss about y clouds, ask me questions if you have issues, and help me improve. Hello there here is my modified sky colors
I always thought to give a bit of more contrast and more vivid colors to the environment, making the sky a bit more realistict (at least in my taste) i think it looks great
Vivid water a realistic water enhancement This simple lua script improves the wave animations to appear more realistic and less repetitive The options available to control the wat. Sorry for the noob question
I downloaded the script named vividsky If i follow this procedure i'm gonna overwrite the existing director. One of my biggest pet peeves about xp 11 is, that even though i love it so much, the water depiction leaves a lot to be desired (way too dark, and too much tiling effect)
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