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It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general. So if the first script doesn't have any loop blocks (for example, it uses recursion instead) it'll win the race even if it actually takes more time than the second script. We’ve just released @snapcloud v10.5 featuring sound recording capabilities on ios devices and a new block for getting tilt sensor data from your phone or tablet.

Immediately felt in love with snap Carries out at the bottom of every loop iteration Once i got to know it, and wanted to thank you, devs and forum users, for all of your work and participation

I have a question regarding objects' attributes

How to write snapblocks snapblocks is written how you see it in snap!, with each block on a newline. This is a list of the most useful tips in the snap Editor in case you don't know This is a wiki post, you can edit this post, but

Rules for editing follow the above rules Editing this post without following the rules may have a risk of being reverted Has an installable pwa option, which makes a desktop app that works offline without internet connection and still lets you access (almost) all assets and resources, such as costumes, backgrounds, sounds and libraries when offline. The user will press space to fire a bullet sprite (not a clone) at the alien clones

For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself

This is what i have right now that's not working. Account with a username that a scratch account has would be worse That person will get the ability to steal projects from the scratch account and the person behind the scratch account in snap More awful if the scratch account is a namesnipe (usernames with common keywords), which will have the chances of this issue.

's scheduler doesn't do real time slicing It relies on explicit yields that snap

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